Session Name: | Scoring Hell: How We Created the Score for EA's Dante's Inferno from Inception to Final Implementation. |
Speaker(s): | Paul Gorman, Garry Schyman |
Company Name(s): | ELECTRONIC ARTS, GSP |
Track / Format: | Audio |
Overview: |
This panel will present a step-by-step description of how we scored Dante's Inferno. Topics to include: how the composer was chosen, designing a style and approach to the score, score approvals and mockups, preparations for and recording the music with a live orchestra in London, and final mixes and approvals of all elements of the score. In addition a special emphasis on implementation and how the implementation affected writing and recording the music. |