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Session Name:

A Contrarian Explains the Basics: How to Become a Game Developer


If you're in the game industry, you have the momentum to stay there. But if you're not in, you have to get over a hump. You can get over that hump. The first steps are entirely internal; don't wait around for other people to tell you what you are. Sirlin explains how to have that internal confidence, how to define your goals, develop your skills, and how to stand apart. Learn tips from such wide-ranging sources as Machiavelli (ruthless political mastermind), Scott McCloud (comic book master), and Jim Carey (comedian who makes more money than all of us combined).

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  • GDC 2010
  • David Sirlin
  • Sirlin Games
  • free content
  • Game Career Seminar
  • Game Career / Education