GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Developing Imperfect Software: How to Prepare for Development Pipeline Failure
Computer game software development, more than any other kind of software development, relies heavily on the usage of software that is itself in development. Software that is in development is inherently unstable. Often the entire content creation team depends on this imperfect software for their daily workflow. And when it fails, people cannot do their work. The larger the team, the greater the impact on productivity.
Much effort goes into preventing software failure, especially if a large team relies on it. But we must understand that failure is a natural part of software development.
Therefore we cannot rely on prevention alone. We must have a strategy to manage software failure. This session will discuss what happens once a failure has occurred, how can we make sure that everyone can keep working? How can we make our development software "fail well"?
Did you know free users get access to 30% of content from the last 2 years?