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Session Name:

Experimental Gameplay Sessions

Overview:

The Experimental Gameplay Session is back for its 10-year anniversary at GDC!

In this fast-paced, game-packed session we will showcase a selection of surprising and intriguing prototypes made by innovation-minded game developers from all over the world. By demonstrating games that defying conventions and traditions in search for of new genres and ideas, this session aims to ignite the imagination of all game makers. Many games debuted at this session have enjoyed critical and commercial success- including Katamari Damacy, flOw, Braid, Portal, World of Goo and Today I Die. Come see what's happening on in the world of Experimental Gameplay and be inspired!

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  • GDC 2012
  • Anna Anthropy
  • Auntie Pixelante
  • Robin Arnott
  • WRAUGHK
  • Daniel Benmergui
  • Independent
  • Kurt Bieg
  • Simple Machine
  • Jenova Chen
  • thatgamecompany
  • Nicholas Clark
  • thatgamecompany
  • Bennett Foddy
  • foddy.net
  • Robin Hunicke
  • thatgamecompany
  • Rami Ismail
  • Vlambeer
  • Mars Jokela
  • Self Aware Games
  • Alex Kerfoot
  • RPM Collective
  • Ramsey Nasser
  • Pizza Party
  • Mathias Nordvall
  • Linkoping University
  • Pietro Righi Riva
  • Santa Ragione
  • John Sear
  • WallFour
  • Steve Swink
  • Enemy Airship
  • Nicolo Tedeschi
  • Santa Ragione
  • Douglas Wilson
  • Die Gute Fabrik
  • free content
  • Game Design
  • Design