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Session Name:

How Gaming News Works: A Guided Tour


As the game industry has grown over the past 25 years, so has critical writing and reporting on it. From mainstream news outlets to niche trade publications, industry insiders and general gamers alike are better equipped than ever to understand the medium they love. Panelists will discuss how news reporting evolved alongside the industry, how it works now, and where they see it going next. Will all news be boiled down to 140 characters? We'll find out!

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  • GDC Europe 2012
  • Brian Crecente
  • Ben Gilbert
  • Joystiq
  • Matt Martin
  • Alexander Sliwinski
  • Joystiq
  • free content
  • Game Design
  • Design