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The Number One Educational Resource for the Game Industry

Session Name:

100,000 Counters, Every Ten Seconds: UNIX Throughput in Reality


Developing native C and C++ code for Linux servers provides special challenges and rewards. This session will examine three pitfalls and their solutions, based on experiences developing and deploying a new high-performance 24/7 server code base at IMVU. Topics of multi-core optimization, asynchronous I/O, locking contention, and epoll gotchas will all be covered. C and C++ code examples will be discussed.

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  • GDC 2013
  • Jon Watte
  • IMVU, Inc.
  • free content
  • Programming
  • Programming