Session Name: | Outernauts: From AAA Console to AAA Flash Games |
Speaker(s): | Joe Valenzuela |
Company Name(s): | Insomniac Games |
Track / Format: | Programming |
Overview: | Insomniac Games recently launched its latest Flash game, Outernauts. The release of Outernauts marks a number of firsts for Insomniac: the first non-console game, the first free-to-play (F2P) game, and the first game not written in a low-level language (C++). It required effort to maintain Insomniac's standards of production quality, and learn a new development environment and tools pipeline, especially while aiming to follow idiomatic Flash development practices. Joe Valenzuela (@jvalenzu) describes the technical challenges involved in making Outernauts, and focuses on the differences from traditional console title development. |