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Session Name:

From Concept to Release: Designing Guild Wars 2


What did it take to design and ship the most critically acclaimed MMO of 2012? ArenaNet's design director, Chris Whiteside, and lead designer, Isaiah Cartwright, will provide you with a behind-the-scenes look at the game design of Guild Wars 2. Learn what it took to move from concept to release and how ArenaNet transitioned to supporting a live game played by millions around the world.

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  • GDC 2013
  • Isaiah Cartwright
  • ArenaNet
  • Chris Whiteside
  • ArenaNet
  • free content
  • Design
  • Design