You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

From Great Ideas to Game Features

Overview:

Succeeding in the games industry often depends on how fast one is able to create innovative game concepts, choose the best ones, and transform them into optimal production plans. The difference between success and failure is defined by using the right mindset and methodologies. This talk will connect design and production by presenting creativity boosting methods, feature assessment tools, and effective production mindset. The target of this approach is to create the best possible game within the given constraints.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2013
  • Maciej Szczesnik
  • CD Projekt RED
  • free content
  • Design
  • Design