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Session Name:

From Great Ideas to Game Features

Overview:

Succeeding in the games industry often depends on how fast one is able to create innovative game concepts, choose the best ones, and transform them into optimal production plans. The difference between success and failure is defined by using the right mindset and methodologies. This talk will connect design and production by presenting creativity boosting methods, feature assessment tools, and effective production mindset. The target of this approach is to create the best possible game within the given constraints.

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  • GDC 2013
  • Maciej Szczesnik
  • CD Projekt RED
  • free content
  • Design
  • Design