|How Free-to-Play Corrupts Games
|Track / Format:
Did you know free users get access to 30% of content from the last 2 years?
|Through an analysis of several recent, popular free-to-play games, this talk will explore and define the border between free-to-play as a legitimate business model and free-to-play as unsustainable player exploitation. Exploitive design provides no service to players and corrupts us as game designers, moving us from putting gameplay first to putting money first in a betrayal to our craft. With this business model exploding in popularity, Dino Patti will ask us to pause and move forward thoughtfully into this new world.