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The Number One Educational Resource for the Game Industry

Session Name: Exploring SimCity: A Conscious Process of Discovery
Speaker(s): Dan Moskowitz
Company Name(s): Maxis / Electronic Arts
Track / Format: Programming

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Overview: At their core, Maxis games are tools that let players delight in their own discoveries of how a system works. As developers of sandbox-style games, we have the unique challenge of simultaneously creating an underlying system and then discovering the fun hidden inside, before we can package it up and present it to players. In this session, Dan will outline a methodology for building sandbox games, giving specific examples from SimCity's simulation, player tools, and feedback mechanisms. He'll also outline advantages and drawbacks to this type of "discovery-based" methodology.

GDC 2013

Dan Moskowitz

Maxis / Electronic Arts

free content

Programming

Programming