You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Going Rogue: Game Design Freelancing 101


This talk guides attendees through the process of becoming a freelance game designer. Through a direct, step-by-step process, participants will learn about the decision to go freelance, how to set up shop as a contractor, finding clients, and negotiating. They'll learn when to walk away, how to get the job done, and how to handle problems. Scattered throughout the talk are "cheat codes" designed to help sidestep major issues and get, or stay, ahead of the competition.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2013
  • Aaron Cammarata
  • voidALPHA
  • free content
  • Business, Marketing & Management
  • Business & Marketing