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|Session Name:||Kickstarter Lessons for Indie Game Developers|
|Speaker(s):||Charles Cecil, Jeff Pobst, Greg Rice, Colin Walsh, Douglas Wilson|
|Company Name(s):||Revolution Software, Hidden Path Entertainment, Double Fine Productions, Celsius Game Studios, Die Gute Fabrik|
|Track / Format:||Business, Marketing & Management|
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|Overview:||Kickstarter is becoming a legitimate but challenging option for indie developers to try to raise funding for game development. It isn't an easy endeavor, requiring skills that can be different than typical game development. And though the category is large, success is not a given: only 23% of video game Kickstarters launched have been successful and less than 3% of all game campaigns raised more than $100,000. Give yourself a head start and hear from those who have run successful Kickstarters to find out what they learned along the way. The panel features Greg Rice from the Double Fine Adventure campaign ($3.3 million raised), Charles Cecil from the Broken Sword: The Serpent's Curse campaign ($772,000 raised), Douglas Wilson from the Sportsfriends campaign ($152,000 raised), and Colin Walsh of the Drifter campaign ($81,000 raised). The session will be moderated by Jeff Pobst of the Defense Grid 2 campaign ($271,000 raised).|