You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Commercial Partnership - A Growing Trend?
Speaker(s): Michael John
Company Name(s): GlassLab
Track / Format: GDC Education Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Michael John will take this opportunity to describe GlassLab, a new partnership that involves the Gates and MacArthur Foundations, Electronic Arts, the Entertainment Software Association, and the Institute of Play (with additional partners ETS and Pearson as well) in a project to made educational software for middle school youth. It's an impressive collection of characters which just might be a harbinger of future growth. Already I have seen that the education reformers are deeply interested in the opinions and points of view from experienced commercial game designers. The session will discuss Glass - its history, construction and challenges, and suggest a path for deeper cooperation and involvement between the commercial and non-commercial game sectors.

GDC 2013

Michael John


free content

GDC Education Summit

Game Career / Education