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The Number One Educational Resource for the Game Industry

Session Name: The Unfinished Swan: From Student Prototype to Commercial Game
Speaker(s): Ian Dallas
Company Name(s): Giant Sparrow
Track / Format: GDC Education Summit

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Overview: This is the life story of our company and our first game, The Unfinished Swan, which we released in October for the PlayStation 3. We'll talk about how we took a graduate student prototype, submitted it to festivals, negotiated a publishing contract with Sony, and spent the next 3 years figuring out how to make our game and run our company, which grew from a team of 2 to 12 by the time we shipped. Many mistakes were made, some lessons were learned, all will be revealed.

GDC 2013

Ian Dallas

Giant Sparrow

free content

GDC Education Summit

Game Career / Education