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Session Name:

Are We There Yet? Making Empathy Matter


It is not enough to merely endow characters with the illusion of emotion. Emotion is like room tone. We take its presence for granted, not paying much attention unless it flatlines or spikes. In this talk, Ed Hooks will explain the mechanisms of emotion and why it is so difficult for games to make them meaningful to the player.

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  • GDC 2013
  • Ed Hooks
  • Acting for Animators
  • free content
  • Visual Arts
  • Visual Arts