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Session Name:

Porting Contemporary Games to a Vintage Platform

Overview:

With the advent of mobile and indie gaming several years ago, less technically advanced games can now have a significant impact on the gaming community. In this talk, Paul will show that with enough knowledge of the system, such contemporary games can successfully be ported to a thirty-year-old platform. He will present case studies on the Commodore64 ports of both Canabalt and SuperCrateBox. Working together with the original authors, only a few changes were necessary to make these games playable on this vintage platform.

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  • GDC Europe 2013
  • Paul Koller
  • Independent
  • free content
  • Independent Games Summit
  • Independent Games