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The Number One Educational Resource for the Game Industry

Session Name: Creating an Emotionally Engaging Camera for Tomb Raider
Speaker(s): Remi Lacoste
Company Name(s): Crystal Dynamics
Track / Format: Design

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Overview: The camera plays a prominent role, not only in the reboot of Tomb Raider, but in every video game. It can make the player more emotionally involved, and therefore more active. How exactly does a camera becomes engaging and how can we achieve it? What tools and technologies do we need to create an emotionally engaging experience? What problems do we face during the development of engaging camera systems and how do we solve them? This talk will pose answers to all of these questions, and walk you through the artistic and technical choices made during the production of Tomb Raider.

GDC Europe 2013

Remi Lacoste

Crystal Dynamics

free content

Design

Design