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|Session Name:||U.S. National Investment in the Future of Games?|
|Speaker(s):||William Bainbridge, Elaine Raybourn, Jason Rhody, Noah Wardrip-Fruin|
|Company Name(s):||National Science Foundation, Sandia National Laboratories, National Endowment for the Humanities, UC Santa Cruz|
|Track / Format:||Advocacy|
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|Overview:||At a national level in the United States, federal agencies are investing in games: funding high-risk game technology research, supporting game designers to create artworks and public humanities projects, and even using games to address national challenges in areas ranging from education to health. This acceptance of the power of games matters, but more could be done, and strategic actions and investments could make a real difference in how games evolve, from the cultural level through the technical level. We believe that dialogue with the GDC community is a smart way to gather ideas and feedback to shape future federal-level actions around games. Speakers from two federal agencies will present specific examples of their investments in games, together with selected recommendations from the Media Systems gathering convened by three federal agencies and Microsoft. This will set the stage for ideas, responses and questions from the GDC community, both during the panel's discussion period and afterward.|