You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Prime, Teach, Observe: Tutorializing Innovative Mechanics
Speaker(s): Asher Vollmer
Company Name(s): Independent
Track / Format: Independent Games Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: It's impossible to build a perfect tutorial, but dammit we can try. This talk covers the essential elements of a quality in-game teaching experience and the steps to take to empower your players without patronizing them. Takeaways include: how to prime your players, how to help them internalize a game's mechanics, and the steps involved in iterating a tutorial's design.

GDC 2014

Asher Vollmer


free content

Independent Games Summit

Independent Games