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|Session Name:||Direct3D and the Future of Graphics APIs (Presented by AMD)|
|Speaker(s):||Johan Andersson, Dan Baker, Dave Oldcorn|
|Company Name(s):||DICE/EA, Oxide Games, AMD|
|Track / Format:||Programming|
|Overview:||In this session AMDs Dave Oldcorn, Frostbite technical Director Johan Andersson and Oxides Dan Baker will look at how new Direct3D advancements enhance efficiency and enable fully-threaded building of command buffers. They will demonstrate how AMD is using its recent experience in efficient graphics API design and its partnership with Microsoft to provide developers with the infrastructure to render next-generation graphics workloads at full performance. This presentation also discusses the best ways to exploit AMD hardware under heavy load and will invite developers to influence driver and hardware development.|