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Session Name:

Developing UX Practices at Epic Games


User experience has become very trendy in the gaming industry, and an increasing number of studios want to create an internal UX team, sometimes even with a staff psychologist. When that new team comes together, however, they are often perceived as fighting against the design team. In reality, their role is to empower the designers to form true hypotheses (rather than subjective opinions) using knowledge in psychology that can be validated through a rigorous methodology. This talk will cover how UX practices are developed at Epic games - as a tool for the studio to help achieve their design intentions faster.

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  • GDC Europe 2014
  • Celia Hodent
  • Epic Games
  • free content
  • Design
  • Design