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Session Name:

Animation Bootcamp: The Animation Process of Ori


Tasked with creating hundreds of character animations that would would blend seamlessly into a painted 2d world, but without any ability to illustrate, what technical and creative tricks could you employ to succeed? An exercise in using your constraints to your advantage, this 30 minute talk tracks the (hopefully) successful attempt to create thousands of Ghibl'style frames of animation with limited time, people and personal skillset. Focusing almost exclusively on specific technical takeaways and the pros and cons of every decision that was made.

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  • GDC 2015
  • James Benson
  • Campo Santo
  • free content
  • Visual Arts
  • Visual Arts