You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Animation Bootcamp: Introduction & Live 2D Animation Demo
Speaker(s): Michael Jungbluth, Mariel Cartwright, Tim Borrelli
Company Name(s): Volition, Skullgirls, 5th Cell
Track / Format: Visual Arts

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Animating is tough as it is, but game animation has its own set of rules to adhere to. How do you approach and execute an animation intended for a game? Join and watch a live 2D traditional animation demo that will demonstrate the way the fighting game Skullgirls is animated, and learn not only about the thought processes behind its animation, but also watch it get animated!

GDC 2015

Michael Jungbluth


Mariel Cartwright


Tim Borrelli

5th Cell

free content

Visual Arts

Visual Arts