You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Animation Style and Process for Broken Age

Overview:

A detailed walkthrough of creating what Double Fine terms "2.5D animation" for Broken Age and the animation pipeline developed for this approach to the art form. Attendees will be presented with a step-by-step walkthrough of how a Broken Age character was authored from concept to final animation using our 2.5D approach. You will see what inspired us during pre-production and will receive a detailed description of why we made the decisions we did. You will learn about the many benefits as well as some of the drawbacks of this approach to animation. The hope is that this talk will inspire others to take what we learned and create their own exciting new approach to the art of animation in their future games.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2015
  • Raymond Crook
  • Double Fine Production
  • free content
  • Visual Arts
  • Visual Arts