You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Designing Mobile Games That Actually Get Kids Mobile
Speaker(s): Nis Bojin, Ph.D.
Company Name(s): Zeros 2 Heroes Media
Track / Format: Smartphone & Tablet Games Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content


Mobile games for kids tend to be screen-centric, sedentary activities. But what if mobile games actually got kids moving around in a way that was fun, engaging AND healthy?
This lecture walks through the design process for BIBA: an iOS game platform developed in partnership with one of the largest playground manufacturers in the world. BIBA seeks to re-orient current behaviors around screen-based technologies: encouraging kids to be more active through the phone rather than fostering a fixation on the device itself.
BIBA will be demonstrated followed by a discussion of design principles for kid's games derived from our focus group and play-test sessions.

GDC 2015

Nis Bojin, Ph.D.

Zeros 2 Heroes Media

free content

Smartphone & Tablet Games Summit

Smartphone / Tablet Games