GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||How to Protect Your Game's Code With Fuzzing|
|Track / Format:||Programming|
Did you know free users get access to 30% of content from the last 2 years?
In 1988, professor Barton Miller at the University of Wisconsin developed a tool called "fuzz." Fuzz testing is one of the most common and useful tools in the hands of an attacker, and it is one of the easiest tools to implement and use as a defender.In order to protect your game's user-facing code - whether network-related or user-created content-specific, all programmers should be considering this method to reveal vulnerabilities and protect against them.In this lecture, we will cover the creation of fuzzers, where and when to fuzz, and how to integrate that into both the code base and the development process.