|Great Looking Graphics on Modern PowerVR GPUs (Presented by Imagination Technologies)
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In this session, Rys will discuss a range of high-end real-time rendering techniques possible with modern embedded GPUs, detailing specific approaches discovered, used and abused during development of two of the demo team's latest productions - Library and Dwarf Hall. He will describe hardware and software features that made the visuals in those demos possible, building on the great looking art. He will also demonstrate how the PowerVR performance analysis tools were used to optimize the demos, diving into GPU metrics that enabled the team to use the hardware to the best of its ability.