You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Art Direction Bootcamp: The Future of Lighting


While lighting in games is not a new concept, technology has often limited it as a power tool of production. With next gen consoles and computers finally able to deliver the speed necessary to make something awesome it is time for us to start seriously thinking about how we can use this to improve our gaming experience. What can we do as Art Directors to get the most out of light and color? And how can we encourage a creative culture in our studios that will inspire the many artists we work with to utilize the power of light?

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2016
  • Jeremy Vickery
  • Ubisoft Quebec
  • free content
  • Visual Arts
  • Visual Arts