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The Number One Educational Resource for the Game Industry

Session Name: An Architect's Guide to Creating Expressive Game Environments
Speaker(s): Claris Cyarron
Company Name(s): Silverstring Media
Track / Format: Design

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Overview: Architecture and game design are both spatial artforms, modes of expression that can learn a great deal from one another.
Come on a journey with an architect-turned-game designer through some of the most expressive examples of architecture in games and elsewhere, exploring what makes them so powerfully affective through two lenses: their relationship to their context, and their relationship to their inhabitants.
Discover what architectural discipline can teach us about an environment's ability to express themes, narratives, and emotions, as well as the pitfalls that can get in the way.

GDC 2016

Claris Cyarron

Silverstring Media

free content

Design

Design

Visual Arts

Visual Arts