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|Session Name:||'Nuclear Throne': Performative Game Development in Hindsight|
|Track / Format:||Independent Games Summit|
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|Overview:||Starting in early 2013, Dutch independent studio, Vlambeer, worked to make 'Nuclear Throne' the first ever major game to have the majority of its development broadcast integrally on Twitch. Now that the game has been out for a few months, and the livestreams have ended, all that is left is a look back at the advantages, challenges and lessons learned concerning building community while developing live.|