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Session Name:

Telling Story Through Sound: Building an Interactive "Radio Play"

Overview:

Before visual media monopolized popular entertainment, radio plays were the predominant way to experience stories and adventures on a weekly basis. Enhanced by voice actors, sound designers, and musicians the audience was transported into new and exciting realms. Today, with the emergence of new listening-only devices, audio-based narrative experiences are poised for a comeback. In this session join the developers of the 'Baker Street Experience', a Sherlock Holmes interactive choose-your-own-adventure for the Amazon Echo, as they chronicle their experiences and discuss the importance of audio design in building narrative environments within the current limitations of the audio-only devices.

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  • GDC 2017
  • Bonnie Bogovich
  • BlackCatBonifide
  • Michael Lee
  • Schell Games
  • free content
  • Game Narrative Summit
  • Game Narrative