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The Number One Educational Resource for the Game Industry

Session Name: Punch It (Up): Writing for Star Trek in VR
Speaker(s): Jay Posey
Company Name(s): Red Storm Entertainment
Track / Format: Game Narrative Summit

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Overview: Virtual reality has opened a new frontier in game development and narrative innovation, with an unprecedented level of social presence. In this session, industry veteran Jay Posey shares his experience as lead writer and senior designer, developing Ubisoft's upcoming VR game 'Star Trek: Bridge Crew'. He covers how the team drew on 50 years of content to identify and distill the core Star Trek experience, how they developed a narrative framework to support it, and how they tackled telling a story without stealing the focus from the social dynamics at the heart of the gameplay.

GDC 2017

Jay Posey

Red Storm Entertainment

free content

Game Narrative Summit

Game Narrative