You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Creating Complex AI Behavior in 'Stellaris' Through Data Driven Design

Overview:

'Stellaris' has a demand for NPCs, which, unlike many other games, have to play the game, last throughout the game, and have its own unique personality in order to create a challenging and realistic world. Being a decision based game, there is yet another layer of complexity added on top of this. This presentation covers the design and implementation of data driven AI, to create NPCs with unique and non static personalities in a decision based game.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2017
  • Mehrnaz Amanat Bari
  • Paradox Interactive
  • free content
  • Programming
  • Programming