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The Number One Educational Resource for the Game Industry

Session Name:

Getting Productivity from Play: How Ubisoft Is Making Better Tools by Using a Familiar Resource


Have you ever met a game developer who doesn't want to learn how to be more productive? Maybe not, but what you may not know is that you can be more efficient by using an unexpected resource that is familiar to all game developers: video games! In this presentation, you will see how you can improve the productivity of your tools and pipelines by applying user experience concepts that are inspired from the games that you create and play every day.

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  • GDC 2017
  • David Lightbown
  • Ubisoft
  • free content
  • Programming
  • Programming