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The Number One Educational Resource for the Game Industry

Session Name:

When Vulkan was One: Looking Back, Looking Ahead (Presented by The Khronos Group)

Overview:

It's been one year since the release of Vulkan, Khronos' explicit 3D graphics and compute API. In this session we'll look back at the highs and lows of Vulkan's first year as a public API,see where it is today, and look ahead to where it is (or should be) going. We'll include perspectives from both Vulkan working group members and from developers who've been pioneers in using Vulkan and helping to drive it forward. Stick around after the session for a beer and Q&A.

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