You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Dedicated Game Server Scaling and Big Data Analytics with Google Cloud (Presented by Google)

Overview:

See how Google Cloud can host and scale your games on our global, private infrastructure.

We will demonstrate how you can easily scale multiplayer games with software containers and Kubernetes on the same infrastructure and technology behind the massively successful Pokemon Go.

We'll also demonstrate how to analyze terabytes of game data and draw insights using tools like BigQuery without having to worry about provisioning and scaling as your data grows.

Finally we will also discuss the exciting plans for the future that Google Cloud Platform has for game developers, including partnerships, integrations and game specific products.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2017
  • Daniel Grachanin
  • Google
  • Mark Mandel
  • Google
  • free content
  • Business & Marketing
  • Business & Marketing