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Session Name:

The Autodesk Vision and Strategy for Games and VR (Presented by Autodesk)


Join us in this opening session as we share our vision and strategy for games and VR. Autodesk is well known for its 3D animation and modeling tools, but we're also at the heart of VR. We'll share what we're working on, where we think the games industry is going, and what we're doing to prepare for the workflows of tomorrow. We'll also share interesting insight from internal R&D projects, as well as things we've learned by working closely with game studios. Whether it's building a great VR game, exploring virtual design spaces, or designing the factory of the future, Autodesk is pushing the boundary of what VR means in the future of making things. Come by to meet our team and be part of the conversation.

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  • GDC 2017
  • TJ Galda
  • Autodesk
  • free content
  • Visual Arts
  • Visual Arts