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|Session Name:||Advocacy Microtalks 2017: Challenging the Industry in 20 Slides|
|Speaker(s):||Alastair Hebson, Dina Abou Karam, Emmanuel Guardiola, Jennifer Scheurle, Isabela Pedrosa, TL Taylor, Dana Ruggiero, Anita Sarkeesian, Sabine Harrer, Imre Jele, Mitu Khandaker-Kokoris|
|Company Name(s):||Steely Glint Games, Independent, Cologne Game Lab TH-Koln, Flat Earth Games, Freelance, MIT / AnyKey, Bath Spa University, Feminist Frequency, Copenhagen Game Collective, Bossa Studios, Spirit AI|
|Track / Format:||Advocacy|
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The inaugural GDC Advocacy Microtalks are here! It's a tried-and-true format: each speaker gets only 20 slides, every one of which is displayed for exactly 16 seconds, giving each speaker exactly five minutes and 20 seconds to share their radical new ideas. From thoughtful and fresh perspectives on design, to working with marginalized groups, to sharing practical steps for doing more inclusive work, the microtalks bring the best of the advocacy track with talks which pack a short-but-powerful punch.