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Session Name:

How to Be a Successful VR Game Studio

Overview:

Starting a traditional game studio is a challenge not for the faint-hearted. However, making it as an indie game studio making VR games is beyond challenging; it can be downright mystifying! Playful will share what it's learned over the years doing just that; everything from how to raise money, how to convince publishers to fund your games, how to manage a team that, no matter how talented, is facing a brand new industry with a steep learning curve, and how to create a sustainable culture on the leading edge of disruption. Come listen to how Playful signed a deal with Oculus to fund 'Lucky's Tale', which became the only game bundled with the Oculus Rift at launch ('EVE Valkyrie' was only for pre-orders), and how they raised $25 million in funding to make VR games.

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  • VRDC Fall 2017
  • Paul Bettner
  • Playful Corp.
  • free content
  • Games & Entertainment
  • Virtual / Augmented Reality