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Session Name:

No Booth, No Problem: Showcasing Your Game on the Go

Overview:

Showing your game at any event is a massive undertaking. Planning travel, preparing a game build, setting up a booth, showcasing your game, answering questions... and somehow still finding the time to eat! It's worth it because there's a wealth of opportunity at conferences, but there are also a lot of expensive mistakes to make. This talk will show you how to effectively showcase your game without a booth. It will help you be prepared to make the most of your time on-site. What sort of games work well in a show environment, and how to best prepare yours. How to find and talk to your audience and what kind of merchandise to bring. How to get the most out of your time with fans playing your game. And why you should never go to events to sell copies.

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  • GDC 2018
  • Martin Nerurkar
  • Sharkbomb Studios
  • free content
  • Game Career Seminar
  • Game Career / Education