|Brandon Sheffield, Audrey Moon, Dan Boutros
|Necrosoft Games, Independent, Create VR
|Track / Format:
|Game Career Seminar
Did you know free users get access to 30% of content from the last 2 years?
|Three devs chronicle the ups and downs of the development of their vastly different games. One represents a more personal artistic approach. One worked with the huge Spider-Man license. The last discusses an update to an existing game, many years later. As games scale up in team size, development gets more complex; this talk shows a wide gamut of game dev pitfalls and boons to keep in mind as you create your next project.