|Immersing a Creative World into a Usable UI
|Steph Chow Design
|Track / Format:
Did you know free users get access to 30% of content from the last 2 years?
|Good UI should enhance the player's experience in a game. However, UI can be much more than just a functional glue for the player. Just like a character, or an environment, UI can be used to help form a narrative relationship between the player and the game's world. But how do you efficiently leverage UI like buttons, icons, type and layout to accentuate a game's unique universe and not jeopardize functionality? This session will discuss how to embed a game's world into its UI, and how to strike the right balance between player immersion and player usability.