You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: UI/UX for Creating Your Mobile Game in VR
Speaker(s): Miranda Marquez
Company Name(s): MunkyFun
Track / Format: UX Summit

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: This session will help developers, UI artists and UX designers identify key UI/UX elements so that they can faithfully take the core experience of a successful game on one platform (in this case mobile) and develop a new game for a VR platform, while maintaining the brand integrity. These practices came about through the creation of a 'League of War' game for Sony Playstation VR, 'League of War: VR Arena'. This session will talk about what worked, what didn't, and how the team behind it approached problem solving the user experience in the VR space.

GDC 2018

Miranda Marquez


free content

UX Summit