|Beyond Bots: Making Machine Learning Accessible and Useful
|Wolff Dobson, Joe Booth, Danny Lange
|Google, Vidya Gamer, LLC, Unity Technologies
|Track / Format:
Did you know free users get access to 30% of content from the last 2 years?
|Recent advances in mathematics, computation, and data are radically redefining what is possible with machine learning (ML). These new techniques have made ML not only more tractable, but broadened the potential uses for it in game production and beyond! This session covers a variety of the very latest aspects of machine learning as applied to games. You will learn how you will use reinforcement learning in game scenarios, how machine learning will help you create art and music, how ML will help you build convincing agents in your game, and how techniques from game AI can be used in the real world.