You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Failure Workshop

Overview:

Failure often teaches you so much more than success. This annual session is dedicated to developers willing to open up about failures in their work, giving space for you to celebrate and learn from both the ups and the downs of independent game development. This year Tanya Short will talk about the release of 'Moon Hunters' ("a buggy mess" in her words), and Hugh Monahan will discuss the initial launch of 'Brigador', and how it, and the team, went beyond a commercial failure.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2018
  • Hugh Monahan
  • Stellar Jockeys
  • Tanya X. Short
  • Kitfox Games
  • free content
  • Independent Games Summit
  • Independent Games