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The Number One Educational Resource for the Game Industry

Session Name:

Risk Assessment in XR Design: Stolen from the Space Program


Jim Toepel, former Rocket Scientist and current Game Designer will show you how the failure-mitigation techniques of the aerospace industry can be applied to individual AR products and the industry as a whole. This session will introduce the concept of Failure Modes and Effects Analysis in the context of Manned Spaceflight. From those learnings, Jim will apply them to the broad challenges facing AR platforms and products as well as provide examples on how FMEA guided the design process of 'Mindshow' and his other early AR design efforts with Kinect.

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  • XRDC 2018
  • Jim Toepel
  • Independent
  • free content
  • Innovation
  • Virtual / Augmented Reality