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Session Name:

Designing for Unpredictable Experience Sizes in AR


Every user's environment is unique, but what are the common trends seen in experience and space sizes? How do you design for various environmental constraints? How can knowledge of these constraints empower you to design for all users? Understanding the different environment sizes and how to design for them is one of the first steps creators can take when developing meaningful experiences everyone can enjoy. Google AR Designer, Alesha Unpingco, will share insights from ARCore applications and break down observations and techniques creators can use for designing table scale, room scale, and world scale experiences for unpredictable spaces.

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  • XRDC 2018
  • Alesha Unpingco
  • Google
  • free content
  • Innovation
  • Virtual / Augmented Reality