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Session Name:

'Sprint Vector': Evolving VR for the Esports Scene


Can VR developers benefit from the competitive esports scene? As location-based entertainment continues to rapidly expand, VR esports open the door to exciting new opportunities across brands and businesses. In this talk, Andrew Abedian, Lead Designer at Survios, reveals the grassroots evolution of their early speed-running prototype into a pioneer multiplayer title in VR esports. Through partnerships with Intel, Alienware, Oculus, and ESL, 'Sprint Vector' has become a compelling competitive title for global tournaments, at local arcades, and online competitions.

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  • XRDC 2018
  • Andrew Abedian
  • Survios, Inc.
  • free content
  • Games & Entertainment
  • Virtual / Augmented Reality