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Session Name:

Design vs. Story: How 'Uncharted: The Lost Legacy' Addressed the Elephant in the Room

Overview:

Who wants to ride an elephant in a Naughty Dog 'Uncharted' game? According to play testers, everyone. Aren't wild elephants dangerous? Yes. How do you keep this plausible while still supporting the need of the narrative? Design at Naughty Dog often influences story, and story, design. Sometimes, the Naughty Dog team has a design idea so unusual and unique they find a way to incorporate it into the story no matter the complexity and cost. From background character to full, peaceful story moment, this talk covers the story and design evolution of the elephant ride in 'Uncharted: The Lost Legacy'.

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  • GDC 2019
  • Marianne Hayden
  • Naughty Dog, Inc.
  • free content
  • Game Narrative Summit
  • Game Narrative